Curriculum - The Khan Academy (mostly math and science, but does have other content as well like history) is a not-for-profit 501(c)(3) with the mission of providing a world-class education to anyone, anywhere. Despite being the work of one man, Salman Khan, this 1600+ video library is the most-used educational video resource as measured by YouTube video views per day and unique users per month. We are complementing this ever-growing library with user-paced exercises--developed as an open source project--allowing the Khan Academy to become the free classroom for the World.
Games - iCivics is a web-based education project designed to teach students civics and inspire them to be active participants in our democracy. iCivics is the vision of Justice Sandra Day O'Connor, who is concerned that students are not getting the information and tools they need for civic participation, and that civics teachers need better materials and support.
Games - Games for Change (G4C) is a non-profit which seeks to harness the extraordinary power of video games to address the most pressing issues of our day, including poverty, education, human rights, global conflict and climate change. G4C acts as a voice for the transformative power of games, bringing together organizations and individuals from the nonprofit sector, government, journalism, academia, industry and the arts, to grow the sector and provide a platform for the exchange of ideas and resources. Through this work, Games for Change promotes new kinds of games that engage contemporary social issues in meaningful ways to foster a more just, equitable and tolerant society.
Games - Mission U.S. is a brand new multimedia adventure game site (currently a preview site) that is set to officially launch September 21, 2010. The site will feature interactive adventure games that are set throughout U.S. history. The first game, Mission 1: For Crown or Colony, is available for play now. In For Crown or Colony, student play Nat Wheeler, a 14 year old printer’s apprentice in 1770 Boston. As students explore Boston 1770, they will encounter merchants, soldiers, sailors, poets, Patriots, and Loyalists. The game helps students virtually experience the rising tensions of 1770 and ultimately asks them to choose where their loyalties lie. The website is extremely classroom friendly, teachers can use the teacher tools to manage classrooms and track student progress. The teacher page is incredible, on it you will find everything from models of instruction, to a synopsis of each stage of the game, to additional tips and resources, and a downloadable version of the game. From the looks of the site there are more great adventures in history to come! How to integrate Mission US into your curriculum: Mission U.S. looks like it is going to be an amazing collection of adventure games that drop your students right in the middle of American history. Students will really understand the history they are learning as they meet historical characters, learn about the conflicts of the day, and are asked to make decisions of loyalty. A textbook just can’t provide this kind of up-close-and-personal experience with history. Use the Mission U.S. game and resources to immerse your students in history. Student progress can be tracked making it easy to use in the classroom as a center or in a lab setting. Tips: Students can even play the pennywhistle in the mini game, Pennywhistle hero.
Primary Sources/Timelines - American Memory Timeline -This resource was developed to help teachers and students use the vast online collections of the Library of Congress. The links to the right will lead you to sets of selected primary sources on a variety of topics in United States History. The sets are arranged by chronological period. The primary source excerpts were chosen because they deal with important and interesting topics in U.S. history. Each excerpt is linked to the complete primary source in American Memory from which is has been drawn. The excerpts are thus also intended to help students and teachers delve more deeply into the primary sources provided online by the Library of Congress.
Primary Sources - Library of Congress - Ready-to-use materials that bring the Library’s primary sources into the classroom.
Resources - Kids.gov is a site hosted by the Federal Government with resources for grades K through 8 in art, technology, money, careers, math, health, social studies, science, language arts and more.
Videos - History for Music Lovers on YouTube is a resource created to explain historical events through music. They took popular music and made a music video changing the lyrics to describe particular historical events. This is a great way to open a lesson and capture student attention.
Social Studies Resources
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